Cellular Painting
This project was completed during my final semester at San Jose State University and presented publicly at Maker Faire 2017 in San Mateo. Cellular painting was a piece that was devised and coded by me to create an interesting and dynamic artist experience by having any viewer with a cell phone could participate and become an artist of light! Doing so involved a participate to use their phones flashlight or screen and wave the device like a wand where my computer would pick up the incoming data of brightness in the scope of the computers vision and take that visual data and leave behind streaks of color in the image on the computer screen.
The software used to develop this application was Max/MSP 7. The software allowed me to use my laptop camera and wireless connection to allow viewers to be seen by the computer and allow them to connect to the application via cell phone. Their cell phones could connect via Miraweb using ad hoc network hotspot from the laptop. Connecting the cellphone to the application allowed users to change canvas, backgrounds, and color so these light artists could truly express themselves. While considering much thought into the design of the interface to further increase positive user experience.
Light painting by Blair Near was used to create the algorithm to capture the incoming data while other assets as presentation, new functionality, and the ad hoc network capabilities were just a few of the new additions added by to make the project my own.
The software used to develop this application was Max/MSP 7. The software allowed me to use my laptop camera and wireless connection to allow viewers to be seen by the computer and allow them to connect to the application via cell phone. Their cell phones could connect via Miraweb using ad hoc network hotspot from the laptop. Connecting the cellphone to the application allowed users to change canvas, backgrounds, and color so these light artists could truly express themselves. While considering much thought into the design of the interface to further increase positive user experience.
Light painting by Blair Near was used to create the algorithm to capture the incoming data while other assets as presentation, new functionality, and the ad hoc network capabilities were just a few of the new additions added by to make the project my own.